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About This GameThe Studio is a game that takes a humorous (and kid friendly ) approach to the horror adventure genre. Begin in the studio, the center of a small world where creatures lurk outside the studio walls.Eat the cookies you find, but avoid being eaten by creatures. It's a game for people who love cats. For people who don't like cats. For people who want to escape into a world and just play a horror/adventure game that doesn't take itself too seriously and yet approaches the gameworld with artistic attention to mood and setting. This game is an Indie game by a Visual Effects Artist / Children's book writer. It combines my interest in games, adventure, and creating worlds for people to explore whether on paper, or in digital space. Key Features : * A thrilling yet non-violent approach to horror / adventure that is suitable for kids * Physics interactions with objects in the game environment * Unlock new abilities * The game explores the passage of time between game chapters * Poetic visuals and a humorous take on horror * Explore a game world where you can search and hide * Randomized gameplay allows for many experiences * Three game chapters, and a hidden game level that explores an aspect of what alternate realities of game worlds mean * The thrill of keeping one step ahead * cats lots of cats! 6d5b4406ea
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About This Game"Don't open the doors!" is a claymation action adventure in an odd world of talking pumpkins, blue trees and stuff like that.The city is in danger! The doors came out of nowhere. Everything near them began to talk and almost everything tried to eat you. Solving this problem is no sweat: you only have to find the Main super door and blast it with a super megabomb. As a real hero, you'll have to handle it yourself. However, everything is sure to go haywire! Game features:
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This is the most charming, lovable and wholesome game that I've played in a very long time. Every second of playing this game put a big smile on my face and I couldn't stop loving it. The creators put so much heart into this game and it really shows. Helps that it's a lot of fun too!. Quite a fun little game made of clay. Its an isometric RPG style game where you squash bugs and cactus that shoot at you and all sorts of stuff. There's quests and lots of character upgrades, there's a decent amount of stuff to do, it took me 8 hours to beat it but there was still a lot in the game I hadn't done so its definitely worth the money. There are some issues though like enemies doing way too much damage, certain items that are hard to obtain, lot of issues due to the game being isometric like walking into objects by accident, bullets missing enemies and not being able to hit enemies despite being very close to them. Would be good if there were a way to dodge or attack while moving since you cannot which is a shame. Lot of annoying little issues like that but if you can get past them its a fun and funny little game. Definitely worth a try at the very least. 8/10. The combat is clunky, the controls unresponsive, the resources are very limited and most of then spawn once, plus most enemies (even the more annoying) dont drop anything useful when dead. Projectile enemies can infinitely stunlock you (most enemies really), and the absurd difficulty spikes on certain spots turn the experience into trial and error only, The more you play the more unfair bullcr@p the game throws at you. Throne of the Dead - Halloween DLC Torrent Download [addons]
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About This GameWatching humans in their decaying bodies is excruciating.” (*)Report for duty to defend mankind against the machines! The Quickshot Program will prepare you for battle and the somewhat ill-tempered training AI Dash will make sure you don’t cut corners on the way. This training simulation has you take out waves of projectiles in quick succession. Open fire with pistol, shotgun, submachine gun, laser and minigun or wield a weapon from more civilized days. “Have you ever considered that everything around you might just be a simulation?” (*) Some target projectiles disappear after one hit, some are more heavily armoured, some will even shoot back at you and some are not to be harmed at all. Learn the projectiles’ patterns or master the increasingly harder and faster challenges with nothing but your reflexes and experience the Quickshot slow motion effect as you pulverize the waves of targets coming at you. Apart from a quick trigger finger, you should be light on your feet. Dash will launch barriers at you that you’ll have to dodge and when taking fire, your only chance is to dive for cover or get your shield up. And who knows: Maybe there will even be some cake in the end (**). (*) DASH, AI of the Quickshot program (**) ...there will be no cake, sorry 6d5b4406ea
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About This GameWhen the infamous detective Dale Vandermeer wakes up in an ominous room without any recollection of his past, he soon finds himself part of a bizarre game orchestrated by an old foe. Dale must solve increasingly challenging puzzles to escape the room and recover his memories.Cube Escape: Paradox Features:
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About This GameBlades of Orterra is a Fantasy Open-World Multiplayer RPG created in Unreal Engine 4.A castle of a dozen Kingdoms stacked one on top of the other, awaiting for those brave enough to ascend them— Orterra is filled with adventure. Progress through the floors of Orterra, reach the top of the castle, and discover the secrets hidden within each Kingdom. Your quest begins on the first floor, from where you must not only progress individually, but also with your fellow players as a whole. Every Kingdom contains a labyrinth filled with dangers, and at the end of each labyrinth contains an enemy more powerful than any beast found up to that point. These enemies are called Guardians; once defeated, the next Kingdom becomes accessible to all players on the server. Be anything you dream of being: Blades of Orterra follows a classless character design, allowing players a wide range of possible paths to choose from. From a blacksmith to a chef to a bounty hunter, you have the freedom to advance in a certain profession or multiple. The game will feature crafting professions, exploration, community, and of course, an immersive and interactive world. CombatCombat in Blades of Orterra is action-oriented and skill-based, inspired by titles like Dark Souls and Absolver. Battle can be hectic and will test your quick-thinking abilities. Whether fighting a boss or a wolf in the fields, players will need to choose their movements carefully and make every action count. Blocking, dodge-rolling, and proper positioning during battle can be the difference between victory and defeat for the player. Players' loadouts of skills and equipment can be changed freely. Equip different weapons depending on your playstyle or the situation and mix and match armour pieces. The overall weight of armour equipped determines the speed you may move/dodge at. The armour weight types are Light, Medium, and Heavy. ProgressionIn Blades of Orterra, there are two types of progression, global and personal. Throughout the game, the players can progress through the Kingdoms by defeating Guardians, the bosses of the Kingdoms. These fierce enemies will push the players' skills beyond their limits, and once beaten, all players, including new players in the server, may progress to the Kingdom above. This is global progression. Before reaching the Kingdom's Guardian, players will set out to level up their character, find new gear, and become stronger to prepare for the challenges ahead. This is personal progression. KINGDOMS The worlds that form Orterra are separated into Kingdoms, each Kingdom has its own story line, and side-quests. Explore beautiful cities and towns, dungeons full of mysteries, and unlock new Kingdoms by advancing in the Labyrinth. Orterra's worlds are dynamic and changing- every Kingdom is generated uniquely in each server. Dungeons, locations of shops, locations of chests and more are placed differently in each server to make every adventure a fresh experience. Players can choose to either complete the story and quest content or hunt enemies to level up their characters for the next Kingdom. No content is mandatory or required. A Kingdom's story may be experienced without completing the previous Kingdoms' stories, but bear in mind an over-arching story connects each Kingdom's storyline. Players can always go back to previous Kingdoms by means of teleportation crystals. Each Kingdom features a different biome and theme. You'll never know what kind of world you'll find next as you progress through Orterra. ProfessionsAfter a long night of killing monsters and making new allies, you may want to take a break from combat and work on your Profession skills. In Blades of Orterra, professions play a big role in the market and creation of rare items. Players can choose from professions such as Cooking, Blacksmithing, Mining, and more. Players will not be limited to a maximum number of professions. Our goal for professions is to have players interact with the profession rather than clicking and waiting to craft items. A Cook might experiment to discover new recipes for their next dish, or a Blacksmith might try smithing a sword with different hilts or materials. We want professions to be fun and satisfying. Feature List
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